Perspectives on Perfect World’s Cryptic Acquisition (Or It’s Alright to be Wrong, Part Two)
Most everyone in the MMO gaming and blogging community has probably heard of the acquisition of Cryptic studios by Perfect World. It was nice to know, thanks to Mr. Jennings of Broken Toys, that Cryptic was bought by Perfect World for almost double the base price that Atari paid for the company.
In reference to my previous post about my blogging habits and about how it’s okay to be wrong, assume we have at least two different viewpoints. On the one hand, we can have a viewpoint where the acquisition can be seen as a “complete mess”, made potentially worse by the fact that a predominantly F2P MMO developer bought the game company(inaccurate wording, but give me a break) for double the price. On the other hand, we have the the generally positive, cautiously optimistic viewpoint that this can be good in the short term for both companies (from a PR and development standpoint), but cannot be accurately predicted in the long-term.
I have no qualms with either viewpoint, and will generally leave my personal bias out of this discussion. Both sides have some good points and bad points, and though the research on the cautiously optimistic viewpoint is more pronounced, acknowledging the possibility of catastrophic failure on the part of Cryptic is something that should be considered and thought, since acknowledging a potential unsavory future for the company and the history of gaming leads us to try and steer clear of it.
With the naysayers in this case, I think the issue of relevance may be a factor in how their perception has come to see this situation. Some of them may have come from an earlier point in time in STO’s lifecycle, and thus have not experienced changes made to the game. Worse still, there’s no pertinent information in the above linked blog post to conclude that Cryptic games will “nosedive” after this acquisition.
As for the cautiously optimistic… well, for lack of a better way of putting it, you can’t be full-blown optimistic about this one, so a measured dose of skepticism may be needed given Cryptic’s track record. So long as people support Cryptic in the future though, and Perfect World can infuse the game with renewed vigor that adds onto the changes Cryptic has made to its games, then it should be good.
As for me, the best part of this is the possibility that curious members of the gaming community will try other Perfect World games, realize it isn’t as bad as it seems, and partake of Perfect World’s offerings outside of Cryptic games and the Torchlight MMO.
Better still, Perfect World now has two companies that have a deep knowledge of how to offer player-created content to the public. If Cryptic and Runic Games can be convinced to share resources and information with Perfect World, it would be an amazing bit of gaming to realize a F2P fantasy MMO with player-created content set in a completely original world. F2P MMOs would no longer be constrained by the stigma of grinding, but instead be connected to player-made content, and that would be awesome.
That said, I have to once again look up at the infinite vastness of space, consider the immeasurable number of possibilities, and say to myself, “Gee, I don’t know. I could be wrong.”
Of course, Being wrong never stopped a man from hoping though.