I Feel Bad for Being a Vulture, But Am I Really Bad?
I’m not done with the Darkfall trial yet, but I just wanted to point out something I noticed I could do while under newbie protection.
I was lucky enough on one occasion to stumble upon a negatively-aligned Player (henceforth called a Red Player) who was essentially beating the daylights out of someone without newbie protection. Needless to say, said receiver of damage died, and left a shiny gravestone. Now, this is where I feel some guilt.
Red player ran after someone else trying to kill him, and all of this was happening in the dark. I ran to the dead person’s gravestone, looted all of it (really slowly, as I hadn’t had a handle on the system yet), and the red player came back. Afraid that some kind of newbie-protection destruction spell existed, I ran in the opposite direction, and they didn’t chase me.
Under carebear conventions, this seems like a bad thing to do, but I wondered if such vulturing was a commonplace occurrence in Darkfall. Darkfall is a dog-eat-dog world, amid all the nice helpful people. I’m not entirely sure what to do with myself now that I’ve confessed to being some lowly scrapper who loots from fallen players. I had to ask myself, however, why the same sense of honor doesn’t apply to non-player characters and enemy spawns? Aren’t they living beings in the world I inhabit as well, even if they aren’t controlled by players?
Of course, I may be overthinking this. Perhaps I should just accept that the game’s mechanics allow for this kind of behavior to be done, but it’s morality (or lack thereof) is dependent on the mindset of the person playing the game.
Perhaps I should just be in ruthless mode whenever I play Darkfall?
Image taken from this source