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Seven Hours with Fallen Earth (but 11 hours of playtime)

November 23, 2009

Welcome to the Apocalypse? You aren't staying long.

If you’re wondering why I have 11 hours of playtime, but only seven hours of Fallen Earth gametime, it’s quite simple: seven hours is all I’ve been able to spend actually playing. As for the other four hours, read on.

First off, let me describe those seven hours I’ve spent playing Fallen Earth. I was filled with a great respect for the people who made this game, mostly because it takes a lot of work to ensure that even trial people like me are happy, and in seven hours, I basically realized that FE is a game I could enjoy playing because everything feels like a step forward.

I crafted, scavenged, and fought my heart out in those seven hours. Saving ammunition by using a wooden plank, I slaughtered rabbits, rats, and survivalists in South Burb and managed to craft myself a belt, a headwrap, a new gun, over 130 pieces of Grilled Chicken, and a riding horse. Each step felt good, because I felt like I was eking out a living in the wasteland, even moreso than in Fallout 3. I can only assume that the game would be even give me more of this feeling as I progressed.

Now as you can guess, I’m in love with Fallen Earth. I’m only seven hours into the game, and I’ve completely grown to adore the personality this game has compared to anything else on the market, and would be more than happy to shell out my hard-earned tutoring paycheck to sustain a subscription.  There’s just one thing that looks to be keeping me from playing the game.

As I mentioned previously, I was having issues with my connection in the game. I sent a ticket to the Fallen Earth support team, and even though I was on a trial, they responded in under 24 hours. Unfortunately, my “knight in shining armor” in this case wasn’t able to do much.

The guy who answered my email sent forwarded my concern to the network techs, and here’s the response from the tech:

“The issues start at the asianetcom (fixed for clarification – Victor)  router so it’s something to do with the ISPs uplink to the rest of the world. There aren’t any lost packets but the response times are a bit on the high side. I don’t think there’s anything we or the player can really do about it though.”

What this means, as far as I understand it, is that one of the connection routers between my country (the Philippines) and Icarus’ game servers is keeping me from getting any information in or out. If there’s a techie sort of reader who can further explain what this means, I’d quite appreciate it.

As a result of this information, I’ve decided to track down asianetcom’s office information so I could talk to them and maybe ask them to see what can be done on their end. Apparently, they have a Philippine phone number I can call, but I don’t know if it’ll do anything really. I also emailed the Fallen Earth people back to ask them for input on what I should say to the people at Asianetcom, but since it’s the weekend in the US, I can understand if they can’t get back to me ASAP.

If there’s anyone there who’s reading this who might be able to help, or might have a better diagnosis for me, I’d appreciate the information. As it happens, I lucked out on Friday night, as I was able to get in and actually play after repeatedly restarting the game. Hopefully, that wasn’t a fluke, and maybe it means I can actually do more than just look but not touch.

And yes, I’m still dreaming about Fallen Earth, but I don’t think I’ll blame Syp anymore. Icarus, I blame you for making such a fun game.


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